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Machine Hallucinations

A generative visual experiment in Three.js, built in the spirit of Refik Anadol's data sculptures.

Launched · Started June 2026 · Experiment · Vibe-Coded

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Refik Anadol calls his work data sculptures. That idea stayed with me. In June twenty twenty-six, I built something in that spirit. I called it Machine Hallucinations.

It is a generative visual experiment, built in Three.js with simplex noise and postprocessing. The form keeps moving, keeps shifting. I vibe-coded it with AI, and I let it wander.

The original host died. The page went dark. In August twenty twenty-six, I rescued it and brought it back. It is live again, right now.

This is an experiment made to explore, not a product. I hope it makes you curious, too.

Narrated in my own cloned voice, generated with ElevenLabs v4.

Machine Hallucinations
No. 062

Refik Anadol makes data sculptures. He takes information and renders it as form: shifting, alive. That idea stayed with me.

Machine Hallucinations is my attempt to sit with the same question, at a much smaller scale. I vibe-coded it with AI in June 2026. It runs in Three.js, using simplex noise and a postprocessing pipeline to keep the form in constant motion. There is no endpoint. The shape keeps moving and shifting because that is what it is meant to do.

It is an experiment, made to explore, not a product.

Later, the original host died, and the link stopped working. In August 2026 I rescued it and rehosted it, part of a run where I brought several dead projects back. It lives again now.

It is live. Go take a look.

The making

  • TypeScript
  • React
  • Vite
  • Three.js